'Ebonscale Reach Structure'
'Ebonscale Reach Structure'

This was a study I did for the Ebonscale Reach zone architecture. I had been doing studies of individual elements from real life reference, and this was one of our first attempts to combine those elements into the 'fantasy' shape language of our game. I was really happy with the vibe this turned out to have. Kind of whimsical but still felt grounded enough to not be over stylized.

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