Adam Richards
Adam Richards
Blizzard Entertainment - Lead Concept artist
Anaheim, United States

About

I have worked in the video game industry for over 20 years as a visual development artist. I worked on titles such as Silent Hill: Homecoming, Front Mission: Evolved, Strider, Killer Instinct, and many others. I spent 8 years at Amazon games developing the MMO 'New world', and I am now working with Blizzard Entertainment as lead concept art outsource supervisor.

Outside the games industry I have various other interests and hobbies. I collect and restore pinball machines, dabble in stop motion animation, and am currently developing a line of ‘shadowboxes’ and dioramas that are driven by arduino boards that I program at home.

Skills

2D AnimationConcept ArtEnvironment DesignIllustrationMatte PaintingCharacter DesignWeapon Designvehicle designstop motionmodel buildingminiature model buildingelectronics

Software proficiency

Photoshop
Photoshop
Premiere
Premiere

Productions

    • Video Game
      Diablo IV
    • Year
      2023
    • Role
      Lead Concept Art Outsource Supervisor
    • Company
      Blizzard
    • Video Game
      New World
    • Year
      2019
    • Role
      Concept artist
    • Company
      Double Helix
    • Video Game
      Breakaway
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Double Helix
    • Video Game
      Ufos love cows
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Double Helix
    • Video Game
      Killer Instinct
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Double Helix
    • Video Game
      Strider
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Double Helix
    • Video Game
      Defiance
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Double Helix
    • Video Game
      Battleship
    • Year
      2012
    • Role
      Concept artist
    • Company
      Double Helix
    • Video Game
      Green Lantern: Rise of the Manhunters
    • Year
      2011
    • Role
      Concept artist
    • Company
      Double Helix
    • Video Game
      Front Mission: Evolved
    • Year
      2010
    • Role
      concept artist
    • Company
      Double Helix
    • Video Game
      G.I. Joe: Rise of Cobra
    • Year
      2009
    • Role
      Concept Artist
    • Company
      Double Helix
    • Video Game
      silent hill: Homecoming
    • Year
      2008
    • Role
      Concept artist
    • Company
      The Collective
    • Video Game
      The DaVinci code
    • Year
      2006
    • Role
      Storyboard artist
    • Company
      The Collective
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